Monday, February 15, 2010
Office Lighting Fixes
Here's the latest version of the lighting. With the exception of banding on the main character's forearm, this is looking good.
To get here, I removed all the area lights and replaced the whole set up with directional and point lights. I'm using a lot more light linking so that the background is lit almost entirely separate from the characters. The main character also has his very own subtle rim light so he pops out just a bit more. Apart from the visual improvement, the render time has also been cut by 30%.
Update: Here's a clip with the new lighting